Professional module 01: History of clothing
The module places the student within the framework of the historical evolution of clothing, with special attention to contemporary achievements, relating them to cultural and social manifestations. It is also instructed to decode elements of visual language and the techniques of each era, analyzing the social context, aesthetic and style of each era.
- Introduction to the history of art and clothing.
- The artistic styles. Features.
- Evolution of clothing to date.
- The clothing in Catalonia. Development.
- Contemporary designers.
Professional module 02: Textile technology
The module trains in the identification of the theoretical bases that sustain the production of textile fibers. The student learns to associate the fabrics to specific garments, valuing the results in the made articles, becoming familiar with the compositions of the fabrics and finishes.
It is about understanding the functioning of the textile industry, its characteristics and evolution.
- Description of the evolution of the textile industry in Catalonia.
- The textile industry. Features. Evolution.
- Textile fibers: natural, artificial and synthetic. Properties.
- The threads and the fabric: type and processes.
- The weaving: the weft and the warp.
- The dyes. The finishes. The review.
- Non-woven fabrics. Properties. Processes.
Professional module 03: Sociology
The objective of the module is to identify social research methods, as well as design research projects on fashion trends and the use of clothing, analyzing the evolution and social acceptance of clothing styles in recent times.
Approaches the student to understanding that sociology is a natural and social science.
Approach to the media and social research methods: quantitative and qualitative, to the organization of data and the analysis of results, as well as to the application of social research methods.
- Social psychology. Concept.
- Culture and society. The social organization. The behavior guidelines: The role and social condition.
- The influence of society on its components.
- The media.
- The methods of social research: quantitative and qualitative. The sample. The organization of the data and the analysis of results.
Professional module 04: Marketing
The objective is to familiarize the student with the techniques of market research and identify the strategies of fashion promotion. Distinguish the different clothing pieces distribution systems.
Understand the concept of marketing and its principles, as well as identification and market research techniques, product promotion and advertising. Sociocultural influences on consumption, needs, motivations, price, and other determining factors.
- Marketing. Concept. Starting.
- Identification and market research techniques.
- The promotion of the product. Advertising.
- Sociocultural influences on consumption.
- The needs. The motivations.
- The price. Determining factors.
Professional module 05: Drawing of the natural and its application to clothing
Describes the concepts implicit in a plastic graphic representation and the use of different methods of analysis and observation in a creative process.
It is about making the assessment of chiaroscuro in a drawing of the human figure, as well as outlining lines, pieces and colors from certain trends. Also prepare dossiers of collections and / or trends using the most appropriate drawing techniques.
The goal is to use the drawing of the natural as a tool to express ideas and forms of clothing with creativity and artistic sensitivity. Draw the human anatomy, as a means to master the stroke, proportion and volume and apply the different procedures and techniques of drawing and plastic composition.
- The fashion illustration. Methodology of observation. Analysis and graphic representation.
- The drawing: expressive and communicative value.
- The creativity.
- The drawing of the nude. Proportions Anatomy. The movement.
- Light and shadow. Values.
- The fashion illustration. The figurine.
- Materials and drawing techniques.
Professional module 06: Color
The module enables to apply color in the field of clothing styling, taking into account the perceptive, symbolic and psychological elements, using the different elements and techniques of color. It also trains in the experimentation and application of different chromatic ranges to styling tasks.
- Theory of color.
- The chromatic perception. The language of color.
- The color. Relations. Compositional elements.
- Expressive and psychological values of color.
- The color applied to styling.
- Techniques, procedures and materials.
Professional module 07: Computer-aided design
Use computer resources in the creative process of the arts applied to clothing.
Identify the characteristics and benefits of the design and pattern programs.
Use computer techniques as a communication and management tool.
- Introduction to computer media.
- Operating systems. Features.
- The hardware.
- The software. The programs of drawing, design and patronage.
- Office automation. Communication and management programs.
Professional Module 08: Audiovisual Media
Interpret the characteristics that distinguish or define audiovisual projects. Organize the capture of images in audiovisual productions, relating processes, technical and human resources, as well as quality. Differentiate the evolutionary periods of the audiovisual media.
- Theory of the audiovisual image.
- Evolution of audiovisual media.
- The audiovisual media. Type and characteristics.
- Basic technology of audiovisual media.
- Illumination, sound, set design.
Professional module 9: Modeling
Use patronage systems and basic cutting and dressmaking techniques. Analyze volumes and morphologies of fashion and show designs. Start in the realization of any type of clothing piece.
- The forms and the volumes.
- The basic pattern. Systems of patronage.
- The cut. Features. The tissue: calculation and distribution.
- Confection: handmade and machine made.
- The prototype. The scaling. The transformations.
- The serie.
- The ornament applied to the dress.
Professional module 10: Modeling: Stylist
Make volumes and morphologies of fashion and entertainment designs. Analyze structures, forms and patronages. Interpret and verify the feasibility of designs based on current concepts and trends.
- The type pattern. Differences: man, woman and child.
- Patterns of tailoring and dressmaking. The transformations.
- The scaling. The assembly.
- The datasheet.
- The fabrics: texture, hang and color.
Professional module 11: Styling
The type pattern. Differences: man, woman and child. Patterns of tailoring and dressmaking. The transformations.
The scaling. The assembly. The datasheet. The fabrics: texture, hang and color. Analysis and experimentation of space as a basic element of configuration of the models. Execution of designs with application of the appropriate techniques and procedures.
Identification of the differences between different patterns. Classification of the patterns according to genres and specificities. Elaboration of garments following the design and type pattern. Use of computer and image in the creation of styles. Research on volumes, shapes and forms.
- Styling and creativity: intuition and reflection.
- Styling fields.
- The concept and trends of fashion. Significance of the messages. The line, volume, color and textures.
- The human body: age. The morphology.
- The collection: modalities and genres.
Professional module 12: Training and career guidance
Identify the access routes to the labor world and the legal framework that covers them. Simulate the organization of a small company, especially legal and commercial aspects. Become aware of occupational health, a determining factor in the quality of life and productive activity. Legal protection Copyright. Adaptability to technological and organizational changes. Carry out a cooperative work project, mentioning the necessary means.
- Access the world of work. Organizations to support insertion. The framework and legal models.
- The company. Business culture. Human relations.
- Business administration and management. Fiscal obligations. Financing and help programs.
- Productive organization and distribution. Cost analysis.
- The registry of inventions. The patent. Utility models. Intellectual and industrial property.
- Advertising legislation. The badges: name, brand and logo.
Professional module 13: Final project
Professional module 14: Practical training in companies, studies and workshops